Quite a progression from the last post, but... here’s the animation as it stands.
The main deviation from the initial pitch is the exclusion of an ‘establishing’ environment, having tested with the camera move and the timing I concluded that it was much too confusing, there’s not enough time to register the place before it disappears. I hope to have a lot of ‘behind the scene’ / ‘making of’ posts to come so I’ll include a clip of the environment in the future. The next step is a HD render of a higher quality version.
A great experience full of exactly the kind of challenges that I wanted to find. I am now quite comfortable in the 3D package 3DS Max and my animation of humans it at a much higher standard, both good things.
I hope you all find it informative and engaging.
Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts
Recognising Signs of Cardiac Animation
Wednesday, 8 June 2011 at 14:07
Project Go-Ahead
Saturday, 26 March 2011 at 11:56
Well, the revised pitch was one of the four projects given the go-ahead. I'd like to thank Dr Jasmeet Soar and his colleagues at RCUK for their constructive input and for approving my proposal, it was an enjoyable experience.
The project's medium has changed to 3D and I am going for photorealism in the character's appearance and movement. Videos from the pitch can be found over on the RCUK Vimeo channel, which are now embedded in the image viewer slide thingy above.
Here's the presentation (because we all love a good presentation)
The project's medium has changed to 3D and I am going for photorealism in the character's appearance and movement. Videos from the pitch can be found over on the RCUK Vimeo channel, which are now embedded in the image viewer slide thingy above.
Here's the presentation (because we all love a good presentation)
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